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    JavaFX Tutorial


    JavaFX is considered to be a software platform that develops and deliver RIAs (Rich Internet Applications). The main advantage of JavaFX is its ability to run on multiple devices such as Mobile Phones, Tablets, TVs, Desktop Computers, etc. Previously, Graphic User Interface (GUI) applications were built with the help of libraries such as Swing and AWT (Advanced Windowing Tool) kit. But, after the introduction of JavaFX, programmers rely on this to develop UI applications with rich content since it is known as the coming generation’s GUI toolkit. In this tutorial, all the necessary elements of JavaFX will be discussed that can develop Rich Internet Applications and much more.

    Why we Need JavaFX?

    Sometimes, applications have to access the computer’s local disk, communicate with several remote systems, or use streaming or IAP protocols. In that case, JavaFX is considered as a good option. Moreover, JavaFX contains several features such as:

    • Huge set of in-built GUI components such as text fields, trees, tables, menus, buttons, charts etc. This helps in saving time when desktop applications are built.
    • Styling can be done using CSS, and composing of GUI can be done using FXML. This helps in quickly put GUI or alter the composition without any difficulty using the Java code.
    • Chart components are available that are ready-to-use so that coding does not need to be done from scratch. This also helps in saving time.
    • Supports 2D graphics, 3D graphics, audio as well as video support. This is mostly helpful while developing the game, or media applications.
    • WebView centered on the well-known WebKit browser so that web pages or web applications can be embedded inside JavaFX.

    Applications of JavaFX

    JavaFX can be used for several purposes. It includes:

    • Creating Rich Internet Applications
    • Developing Client-side applications that are rich in various features
    • Creating Desktop applications
    • Developing games in Java


    import javafx.application.Application;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.stage.Stage;
    import javafx.scene.layout.StackPane;
    public class JavaFXExample extends Application{
    //application starts here
    publicvoid start(Stage s) throws Exception {
    //create button
    Buttonbtn = new Button("Sample Button");
    //create stackpane
    StackPane r=new StackPane();
    //add button to stackpane
    //create scene
    Scenesc=new Scene(r,500,300);
    //set title for the stage
    s.setTitle(" JavaFX Example");
    //set scene for the stage
    //display the result
    //main method
    public static void main (String[] args)

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